Work around for "Attempted to load the data for an avatar we do not own, clearing blueprint ID"


ATTENTION EVERYONE


It appears the recent SDK has come with a bizarre bug where, according to other sources, the thumbnail's resolution gets upscaled when attempting an upload on avatars, thus causing an upload failure; the current workaround for this is to instead capture an image from the scene and make the entire thumbnail a solid color; until such a time that this issue has been resolved, please upload your avatars with this method in mind.

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Comments

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What happened to the Blend file? Was it Taken Down?

Apologies for the confusion, I had no idea the blend file was removed; it's back in now

Thanks :)